better communicate with clients
By Natasha Nellis
The flood of technology over the past 10 years has changed the day-to-day operations of Inland Northwest architecture firms, and up-and-coming technology advances have the potential to change the industry even more, experts say.
A growing industry of
design and building information modeling software, ranging from programs that
have been around for years, like AutoCAD and Rhinoceros, to newer ones such as
Revit and Lumion, has streamlined workflows and made projects more time
efficient, they say. Hardware advances, including drones, 3D printers, laser
cutters, and virtual and augmented reality devices have increased significantly
a firm’s ability to communicate with clients and to market its work.
“Tech gives the
ability to push the limits of science at a higher rate,” said Matthew Collins,
owner of Spokane-based Uptic Studios.
Representatives of
Spokane-area design firms across the board say the ability to work
collaboratively through linked software has been a boon to the industry,
allowing for a real-time ability to make changes in one program and have it
appear in another.
For example, as an
architect is making changes in 3D modeling software like Revit or SketchUp,
another employee working on renderings or animation in Lumion can see the
changes immediately, nearly removing the need to jump between programs and risk
missing a change, said Steve Goodmansen, associate at Spokane-based Bernardo
Wills Architecture PC.
Most agree Revit and
other building information modeling, or BIM, technology are the most used
tools.
Preston Potratz,
principal and architect at Spokane-based Integrus Architecture PS, said
technological advances in that area of the industry have opened a myriad of
potential. BIM technology in Revit now allows architects to include a materials
database that informs contractors how many cubic yards of concrete is needed,
for example, or how many light bulbs need to be ordered, he said.
Potratz said the tool
even could be handed off to clients to allow them to maintain the building by
tracking lights, furniture, and filters better.
The only rub, he
contends, are the legal risks.
“When I hand it off to
a contractor, and they’ve got the capability to manipulate or change that model
… who becomes responsible for an error on something that actually got built?”
he asked. However, he added, projects that use general contractor/construction
manager or design-build delivery methods alleviate quite a bit of risk because
of the inherent partnership between the companies.
Rob Kuffel, associate
principal and head of internal digital practices at Spokane-based NAC
Architecture, said advances in rendering technology used by the industry have
been driven largely by the video game industry.
“We’re
able to very quickly render buildings and environments, whereas before it would
take days, it (now) can take hours, if that. We’re moving toward the ability to
really have real-time rendering as we design,” he said.
While
the video game and movie animation industries have been using such technologies
for years, the architecture industry has lagged because it has fewer resources
and more legal hurdles to overcome before it can adopt new technologies, he
contends.
Now, BIM
software such as Revit and AutoCAD are industry standards. Meantime, each
Spokane-area firm is at a different stage of technology integration in the 3D
printing, drone, and VR fields.
ALSC
Architects PS of Spokane is looking to be an industry leader in technology,
said Indy Dehal, principal. To that end, the midsized firm has invested in
three 3D printers, with the intention of securing a fourth by year-end, he
said.
Such
printers are used to create 3D models of building concepts that traditionally
were built using balsa wood.
ALSC is
remodeling its office to include a
“clean room” for 3D modeling and laser cutting as well as a “dirty room” that
will have bandsaws, sanding equipment, and other tools for cleaning up model
edges.
“I think
the takeaway we’ve seen is that people love to touch and feel and play with
each one of these pieces. They get so engaged in the architecture,” Dehal
said.
Scott
Tschritter of ALSC added, “It’s tactile. They can get involved with the design.
Most people can’t imagine 3D objects as well as we can, so when they get to see
this it gets them engaged in knowing exactly what they’re getting from us and
their finished product.”
ALSC
also has set its sights on purchasing a waterjet cutting tool, Dehal said. A
waterjet will enable the firm to begin cutting models in different materials,
such as glass, tile, and heavier metals.
ALSC
currently has 46 employees.
Bernardo
Wills Architects has invested in virtual and augmented reality as one of its
methods to communicate projects to clients.
Dillon
Reese, BIM and CAD technician, said developments in architectural visualization
have grown exponentially, which he also attributes to the gaming industry.
He said
the shift from showing clients a 2D drawing to being able to place them in the
space through virtual reality has increased the firm’s ability to communicate
with clients. Reese adds that most people aren’t trained to think in three
dimensions like architects are, so being able to walk them through a 3D virtual
reality helps to engage them in the process.
It also
saves time because things that wouldn’t have been as obvious in a 2D design,
like spacing between a wall and tables for instance, are more noticeable in 3D
and can be adjusted early in the process, he adds.
Goodmansen
adds that when VR first launched, it was clunky, expensive, and not
user-friendly, which led to its slow adoption in the industry. Since then,
computer processing power has rapidly advanced to make VR easier to use and
less expensive to own and operate. He adds that the firm is updating staff
computers to gaming laptops with high processing power to accommodate the new
technology.
Legal
issues are also behind the relatively slow adoption of drones, said Tschritter,
who is the only employee at ALSC who holds a license to fly drones, though
Dehal noted that another employee is in the process of obtaining a license.
Commercial
drones are overseen by the Federal Aviation Administration, and operators must
follow many of the same rules that apply to airplane pilots, Tschritter said.
ALSC
bought its first drone at the end of 2018, and Tschritter obtained his license
in 2019. ALSC has only used the drone for a few projects, such as mapping Joe
Albi Stadium, in northwest Spokane, and the Ridgeline High School project site
near Liberty Lake.
Dehal
added the image then can be superimposed onto a Google Map image to provide
context for clients. It also can measure the site, which expedites the
surveying process for engineers.
“Every
team is starting to understand we’ve got this technology in the office and this
is how you use it,” Dehal said. “Just as with any new technology you integrate,
it takes time to figure out how do you deploy it, how do you use it.”
Goodmansen
of Bernardo Wills said the latest buzzword in the industry is iterative
designs, in which a computer generates hundreds of design iterations of a
project that an architect will then whittle down to a few useful ones.
“It’s
one of those things that have a lot of promise,” he said.
Mike
Stanicar, associate principal of Bernardo Wills, said that regardless of how
many designs a computer can generate, the human element can’t be replaced. It
takes an architect to determine whether a design is workable and to input the
parameters of the project itself, he said.
With the
rapid advancement of technology, architects say the ideas that were once
relegated to science-fiction seem less absurd.
“I’m
hesitant to even try to pull out a crystal ball,” said Potratz of Integrus,
though he said the potential for 3D printing full buildings and viewing project
plans in goggle-free VR from a Star Trek-like holodeck are ideas that seem like
fantasy, but could become possible.
Dehal
added, “Technology is one of those things that if you dream it, it’ll probably
happen,” agreeing that immersive holograms are likely in the industry’s future.